Denis Pahunov

Technical Artist, Tools Developer, 3D Artist

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Hello! I'm Denis. I am developing tools for creating scenic Unity terrains. As a 3D artist initially, I'm fully aware of how important the role of the tools in the development process can be. They assume all the routine, allowing you to concentrate on a creation process. It all began when I developed small scripts for personal use, and gradually it became my major activity.

Featured projects

Landscape creation and editing tools for Unity Game Engine 

MapMagic

MapMagic is a platform for fast level creation and prototyping. It also supports the generation of infinite terrains. It uses a node-based interface to determine creation logic.
Videos | Wiki | Asset Store

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Voxeland

Voxeland is a next generation of a cubic-style terrain, but a bit more than that: it is a subdivided and adroitly smoothed cubical structure. Terrain could be modified and updated both in editor and in-game in realtime.
Video | Asset Store

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Erosion Brush

A tool for painting with erosion. It generates an effect of realistic hydraulic action, weathering and sediment under your mouse cursor, setting both heights and terrain textures.
Video | Wiki | Asset Store

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Toys and experiments: 

Dungeon Constructor

Experiment on mixing two at first unrelated techniques: Marching Cubes and Wave Function Collapse. Will it be an asset or a game - I don't know yet.
Video

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Some of the other Unity plugins worth mention (all of them are free): 

Noise Brush

Predecessor Erosion Brush and MM Brush

InstantGUI

Before Unity introduced WYSYWYG GUI editor

Import Manager

Just handy set of importing tools

Texture Array Inspector

To work with different layers of texture arrays

Spline Bend

That's how it all started.

Featured artwork

Some of the works created while I've been a 3D artist (prior 2010)

Lopoly models

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Apostate Castle

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Houses inspired by Bletchley Park

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A set of the expensive medieval furniture

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Dungeon in game engine (BigWorld)

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Dwarven female body and costume

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Dwarven female parade costume

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Abandoned fortress

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 Modelled scene in Unity engine

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Fountain

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A set of the medieval houses

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Extremely lopoly gentleman costume

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Light leather armour

Hipoly models

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Dwarven female body and costume

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Victorian gentleman costume

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Dungeon
architectural texture hipoly 

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Hipoly speed painting (1 hour)

Tree models

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Birch

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Firtree

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Oak

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Pine

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